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Andrew Bujalski, 2013
Likeable oddity Computer Chess winds the clock back to the early 1980s, adopting an ultra-lofi mockumentary aesthetic that gives it the feel of dusty VHS found footage.
Nerds in check shirts and Magoo glasses schlep hulking pieces of circuitry and plastic to a dowdy Texas hotel to do battle on the chessboard.
But programs begin to behave strangely and – with conspiracy theorists and a new-agey therapy group also occupying the hotel – soon so do humans.
Increasingly strange and trippy, it lacks a decisive denouement. But then endgames are tricky – as any chess nut knows.
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